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Visual Arts

Emphasis on process of both artistic creation and critical analysis in the fine arts (music, visual art, theatre, and dance) as they relate to the human experience; exploration of achievements, content and function in each of the four primary arts. Includes color theory, 2- and 3-D design, and drawing.

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20th Century Art
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CC BY
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Examination of the cultural and artistic developments of the twentieth century in Europe and the United States, surveying the artwork of Cubism, Fauvism, Futurism, Expressionism, Dadaism, Surrealism, Pop Art, and Op-Art, and Modern and Postmodern architecture.

Subject:
Art History
Arts and Humanities
Visual Arts
Material Type:
Activity/Lab
Full Course
Homework/Assignment
Reading
Syllabus
Provider:
The Saylor Foundation
Date Added:
04/29/2019
ARTH101: Art Appreciation
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CC BY
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This course is an exploration of visual art forms and their cultural connections for the student with little experience in the visual arts. It includes a brief study of art history, and in-depth studies of the elements, media, and methods used in creative thought and processes. It is the only resource I have found that approximates techniques, media, and an overview of different processes that is usually the first half of a printed text on art appreciation or an introduction to art. This is geared toward an undergraduate, lower-level student population. The art history survey is inadequate, but combined with another source, like Boundless' art history, this can be a complete text for an Art 100 course.

Subject:
Arts and Humanities
Material Type:
Assessment
Lecture
Module
Reading
Syllabus
Textbook
Unit of Study
Provider:
The Saylor Foundation
Author:
Afshan Bokhari
Amy Gansell
Andrew E. Hershberger
Andrew Marvick
Anne Bertrand-Dewsnap
Denise Rogers
Hilda Werschkul
Jelena Bogdanovic
Jennifer Palinkas
Jill Kiefer
Lynn E. Roller
Marjorie Munsterberg
Michelle Greet
Shaoqian Zhang
Tracy Musacchio
William V. Ganis
Date Added:
04/29/2019
All I Want to Do Is Dance, Dance, Dance!
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CC BY
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Students will observe dance movements depicted in a drawing and a painting. Partners will use simple lines to draw their partner's movements and paint dance costumes on the figures using various brushstrokes. Students will write a persuasive speech to the school superintendent explaining why they believe dance should be a regular part of the curriculum. They will then model dance movements for classmates in teams of four and recite their persuasive speech to the class.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Diagram/Illustration
Provider:
J. Paul Getty Museum
Provider Set:
Getty Education
Date Added:
11/11/2019
Animation Model
Conditional Remix & Share Permitted
CC BY-NC-SA
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This instructional program prepares students to use artistic and technological foundations to create animated presentations for industry and entertainment. Students will develop basic drawing and design skills, learn the fundamentals and physics movement, the concept of communication to a given audience, and techniques for self-expression through a variety of animated formats. They will explore the careers and requisite skills required by animators in both entertainment and the business world.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Full Course
Provider:
Butte County Office of Education
Provider Set:
CTE Online
Date Added:
11/11/2019
Architectural Design: Intentions, Spring 2004
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CC BY-NC-SA
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" This is the second undergraduate design studio. It introduces a full range of architectural ideas and issues through drawing exercises, analyses of precedents, and explored design methods. Students will develop design skills by conceptualizing and representing architectural ideas and making aesthetic judgments about building design. Discussions regarding architecture's role in mediating culture, nature and technology will help develop the students' architectural vocabulary."

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Lukez, Paul
Date Added:
01/01/2004
Art Appreciation
Unrestricted Use
CC BY
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0.0 stars

This course is particularly focused on helping you develop visual literacy skills, but all the college courses you take are to some degree about information literacy. Visual literacy is really just a specialized type of information literacy. The skills you acquire in this course will help you become an effective researcher in other fields, as well.

E-book version available here: https://library.achievingthedream.org/herkimerartappreciation/

Subject:
Arts and Humanities
Visual Arts
Material Type:
Full Course
Textbook
Provider:
Lumen Learning
Provider Set:
Candela Courseware
Author:
Bruce Schwabach
Lumen Learning
Date Added:
04/25/2019
Art Appreciation (ART 100)
Unrestricted Use
CC BY
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0.0 stars

This is an exploration of visual art forms and their cultural connections for the student with little experience in the visual arts. The course includes a brief study of art history and in depth studies of the elements, media, and methods used in creative process and thought. Visual and performing arts are part of the Humanities: academic disciplines that study the human condition and, in addition to the arts, include languages, literature, law, history and religion. This course will teach students to develop a five-step system for understanding visual art in all forms based on description, analysis, meaning, context and judgment.Login: guest_oclPassword: ocl

Subject:
Arts and Humanities
Material Type:
Full Course
Homework/Assignment
Lecture Notes
Reading
Syllabus
Provider:
Washington State Board for Community & Technical Colleges
Provider Set:
Open Course Library
Date Added:
10/31/2011
Art Appreciation Open Educational Resource [Complete Collection of Lessons]
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This course explores the world’s visual arts, focusing on the development of visual awareness, assessment, and appreciation by examining a variety of styles from various periods and cultures while emphasizing the development of a common visual language. The materials are meant to foster a broader understanding of the role of visual art in human culture and experience from the prehistoric through the contemporary. This is an Open Educational Resource (OER), an openly licensed educational material designed to replace a traditional textbook.

Adapting Materials
For ease of adapting the materials, editable files are provided. Under additional files, you can download ZIP files of the presentations in PowerPoint and the reading lists in Word, as well as a Word document of sample sketchbook assignment topics. Presentations and reading lists are separated by lessons within the ZIP files.

Subject:
Art History
Arts and Humanities
Visual Arts
Material Type:
Full Course
Author:
East Tennessee State University
Marie Porterfield Barry
Date Added:
12/09/2020
The Art and Science of Impressionist Color
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CC BY
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0.0 stars

Students will learn about the Impressionist painters' use of color and how it connected to early-19th-century scientific theories about color. They will explore combinations of primary and secondary colors, experiment creating secondary colors, and create a landscape using complementary colors.

Subject:
Arts and Humanities
Material Type:
Diagram/Illustration
Provider:
J. Paul Getty Museum
Provider Set:
Getty Education
Date Added:
11/11/2019
Art of Color, Spring 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
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This seminar introduces, through studio projects, the basic principles regarding the use of color in the visual arts. Students explore a range of topics, including the historical uses of color in the arts, the interactions between colors, and the psychology of color.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Dourmashkin, Peter
Date Added:
01/01/2005
BSAD Foundations in the Visual Arts, Fall 2003
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CC BY-NC-SA
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Offers a foundation in the visual art practice and its critical analysis for beginning architecture students. Emphasis on long-range artistic development and its analogies to architectural thinking and practice. Learn to communicate ideas and experiences through various two-dimensional, three-dimensional, and time-based media, including sculpture, installation, performance, and video. Lectures, visiting artist presentations, field trips, and readings supplement studio practice. Required of and restricted to Course 4 majors. Lab fee.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Performing Arts
Visual Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Jacob, Wendy
Date Added:
01/01/2003
Beginning Costume Design and Construction, Fall 2008
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CC BY-NC-SA
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0.0 stars

" This is an intermediate workshop designed for students who have a basic understanding of the principles of theatrical design and who want a more intensive study of costume design and the psychology of clothing. Students develop designs that emerge through a process of character analysis, based on the script and directorial concept. Period research, design, and rendering skills are fostered through practical exercises. Instruction in basic costume construction, including drafting and draping, provide tools for students to produce final projects."

Subject:
Arts and Humanities
Psychology
Social Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Held, Leslie Cocuzzo
Date Added:
01/01/2008
Blender 3D: Noob to Pro
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CC BY-SA
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Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application. This book is intended to be used in conjunction with other on-line resources that complement it.

Subject:
Applied Science
Career and Technical Education
Computer Science
Graphic Design
Material Type:
Textbook
Provider:
Wikibooks
Date Added:
04/26/2019
Computer-Aided Design (CAD)
Unrestricted Use
CC BY
Rating
0.0 stars

CAD, or computer-aided design, is a powerful modeling tool that technical professionals use. This course will introduce the student to the process of modeling 2- and 3-D objects with computer-aided design; the student will learn the basics of drafting by hand as well. Upon successful completion of this course, students will be able to: Describe the design process and basic CAD practices for engineering design and drawing; Identify CAD representations like orthographic projections, 3D modeling, and section views; Identify and use CAD annotation and presentation skills like dimensioning, tolerance, and assembly drawings; Create 2D sketches and parts using CAD software; Edit and modify 2D sketches and parts using CAD software; Print and present 2D sketches and parts using CAD software; Model basic and advanced 3D parts using CAD software; Edit and modify basic and advanced 3D parts using CAD software; Create 3D assemblies using CAD software; Create 2D projections from 3D models and assemblies and learn how to annotate projections; Apply the skills attained from 2D and 3D modeling to design working drawings by using CAD software. (Mechanical Engineering 104)

Subject:
Applied Science
Engineering
Material Type:
Full Course
Provider:
The Saylor Foundation
Date Added:
04/29/2019
Drawings & Numbers: Five Centuries of Digital Design, Fall 2002
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CC BY-NC-SA
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Seminar on a selected topic from Renaissance architecture. Requires original research and presentation of a report. The aim of this course is to highlight some technical aspects of the classical tradition in architecture that have so far received only sporadic attention. It is well known that quantification has always been an essential component of classical design: proportional systems in particular have been keenly investigated. But the actual technical tools whereby quantitative precision was conceived, represented, transmitted, and implemented in pre-modern architecture remain mostly unexplored. By showing that a dialectical relationship between architectural theory and data-processing technologies was as crucial in the past as it is today, this course hopes to promote a more historically aware understanding of the current computer-induced transformations in architectural design.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Geometry
Mathematics
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Carpo, Mario
Date Added:
01/01/2002
The Elements of Art
Unrestricted Use
Public Domain
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0.0 stars

The goal of this unit is to introduce students to the basic elements of art (color, line, shape, form, and texture) and to show students how artists use these elements in different ways in their work. In the unit, students will answer questions as they look carefully at paintings and sculpture to identify the elements and analyze how they are used by different artists.

Subject:
Art History
Arts and Humanities
Visual Arts
Material Type:
Diagram/Illustration
Unit of Study
Provider:
National Gallery of Art
Date Added:
11/11/2019
The Elements of Drawing Lectures
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CC BY-NC-SA
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0.0 stars

Stephen Farthing R.A. presents eight practical drawing classes using John Ruskin's teaching collections to explain the basic principles of drawing. This series accompanies 'The Elements of Drawing', a searchable and browsable online version of the teaching collection and catalogues assembled by John Ruskin for his Oxford drawing schools.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Lecture
Provider:
University of Oxford
Provider Set:
University of Oxford Podcasts
Author:
Stephen Farthing
Date Added:
02/24/2011
Film Appreciation
Unrestricted Use
CC BY
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Film Appreciation is an open educational resource which was developed with funding from an Affordable Learning Georgia Textbook Transformation Grant. It is dedicated to the remarkable faculty and students of the Communication, Media, and Journalism department at the University of North Georgia. Thank you for inspiring us to take on this project.

INTRODUCTION
Introduction
Acknowledgement
Copyright
Table of Contents
Introduction - What is Film?
Features of the Textbook

CHAPTER 1 - FILM HISTORY
Silent Cinema - The Beginning of Film Form (1895 – 1928)
World War I and International Avant-Garde Cinema
Questions for Consideration - Film History

CHAPTER 2 - NARRATION
Narratives
Story, Plot, and Narration
Three-Act Structure
Narrators
The Rashomon Effect
Questions for Consideration - Narratives
Time Travel Narratives

CHAPTER 3 - MISE-EN-SCÈNE
Mise-En-Scène
Sets, Props, and Costumes
Performance
Lighting
Questions for Consideration - Lighting for Gender and Race
Color

CHAPTER 4 - CINEMATOGRAPHY
Cinematography
Camera Placement
Camera Movement
Lenses
Aspect Ratio
Early Film Gimmicks
Color
Special Effects
Questions for Consideration - Cinematography

CHAPTER 5 - EDITING
Editing
The Kuleshov Effect
Discontinuity
Questions for Consideration - Editing

CHAPTER 6 - SOUND
Sound
Silent Cinema to the "Talkies"
Voice
Sound Effects
Music
Sound Design
Questions for Consideration - Sound

CHAPTER 7 - GENRE
Genre
Romantic Comedy
Science Fiction
Horror
Film Noir
Questions for Consideration - Genre

CHAPTER 8 - BEYOND GENRE
Cinemas Beyond Genre
Documentary
Experimental Film
Norman McLaren
Questions for Consideration - Beyond Genre

CHAPTER 9 - WRITING FILM ANALYSIS
Film Analysis
Questions to Ask
Sample of Close Analysis
Sample of Compare-and-Contrast Analysis
Writing Tipes

CONCLUSION
GLOSSARY

Subject:
Arts and Humanities
Material Type:
Textbook
Author:
Yelizaveta Moss
Candice Wilson
Date Added:
07/09/2020
Interior Design Model
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This course is designed to teach students the elements of design. Students learn to create an impact through the use of color, fabrics and textures. Instruction includes the history of interior design, furniture styles, design theory, and project presentation. Students will learn to determine the scope of a project, develop and present a proposal, and implement a project. Communication skills, interpersonal skills, teamwork, and ethics are addressed. English language arts and math are reinforced throughout the course.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Full Course
Provider:
Butte County Office of Education
Provider Set:
CTE Online
Date Added:
11/11/2019
Introduction to Art: Design, Context, and Meaning
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CC BY-SA
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Introduction to Art: Design, Context, and Meaning offers a comprehensive introduction to the world of Art. Authored by four USG faculty members with advance degrees in the arts, this textbooks offers up-to-date original scholarship. It includes over 400 high-quality images illustrating the history of art, its technical applications, and its many uses.
Combining the best elements of both a traditional textbook and a reader, it introduces such issues in art as its meaning and purpose; its meaning and purpose; its structure, material, and form; and its diverse effects on our lives. Its digital nature allows students to follow links to applicable sources and videos, expanding the students’ educational experiences beyond the textbook. Introduction to Art: Design, Context, and Meaning provides a new and free alternative to traditional textbooks, making it an invaluable resource in our modern age of technology and advancement.

Faculty reviews are available here: https://open.umn.edu/opentextbooks/textbooks/introduction-to-art-design-context-and-meaning

Subject:
Arts and Humanities
Material Type:
Textbook
Provider:
University System of Georgia
Provider Set:
Galileo Open Learning Materials
Author:
Jeffery LeMieux
Pamela Sachant
Peggy Blood
Rita Tekippe
Date Added:
09/22/2016