Examination of the cultural and artistic developments of the twentieth century in Europe and the United States, surveying the artwork of Cubism, Fauvism, Futurism, Expressionism, Dadaism, Surrealism, Pop Art, and Op-Art, and Modern and Postmodern architecture.
Investigates conceptual and formal issues in different media or between media such as sculpture, photography, and video. Explores issues of representation, interpretation, and meaning, and how they relate to historical, social and cultural context.
Students will observe dance movements depicted in a drawing and a painting. Partners will use simple lines to draw their partner's movements and paint dance costumes on the figures using various brushstrokes. Students will write a persuasive speech to the school superintendent explaining why they believe dance should be a regular part of the curriculum. They will then model dance movements for classmates in teams of four and recite their persuasive speech to the class.
This instructional program prepares students to use artistic and technological foundations to create animated presentations for industry and entertainment. Students will develop basic drawing and design skills, learn the fundamentals and physics movement, the concept of communication to a given audience, and techniques for self-expression through a variety of animated formats. They will explore the careers and requisite skills required by animators in both entertainment and the business world.
This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio however, is about more then the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.
This course is particularly focused on helping you develop visual literacy skills, but all the college courses you take are to some degree about information literacy. Visual literacy is really just a specialized type of information literacy. The skills you acquire in this course will help you become an effective researcher in other fields, as well.
This seminar introduces, through studio projects, the basic principles regarding the use of color in the visual arts. Students explore a range of topics, including the historical uses of color in the arts, the interactions between colors, and the psychology of color.
This open textbook was revised in 2018 under a Round Eleven Mini-Grant for Revisions and explores the topic of various fine arts integrations within elementary curricula. Topics include:
Physical Education and Movement
A chronological and thematic survey of the major themes and developments in the history of Latin American art, covering the pre-Columbian period, European Conquest, and modern and contemporary art across the Americas.
Offers a foundation in the visual art practice and its critical analysis for beginning architecture students. Emphasis on long-range artistic development and its analogies to architectural thinking and practice. Learn to communicate ideas and experiences through various two-dimensional, three-dimensional, and time-based media, including sculpture, installation, performance, and video. Lectures, visiting artist presentations, field trips, and readings supplement studio practice. Required of and restricted to Course 4 majors. Lab fee.
"This course is an introduction to the history, theory, practice, and implications of rhetoric, the art and craft of persuasion throughAnalyzing persuasive texts and speechesCreating persuasive texts and speechesThrough class discussions, presentations, and written Assignments and Labs, you will get to practice your own rhetorical prowess. Through the readings, you'll also learn some ways to make yourself a more efficient reader, as you turn your analytical skills on the texts themselves. This combination of reading, speaking, and writing will help you succeed in:learningto read and think criticallytechniques of rhetorical analysistechniques of argumentto enhance your written and oral discourse with appropriate figures of speechsome techniques of oral presentation and the use of visual aids and visual rhetoric."
In this interdisciplinary seminar, we explore a variety of visual and written tools for self exploration and self expression. Through discussion, written assignments, and directed exercises, students practice utilizing a variety of media to explore and express who they are.
A computational camera attempts to digitally capture the essence of visual information by exploiting the synergistic combination of task-specific optics, illumination, sensors and processing. In this course we will study this emerging multi-disciplinary field at the intersection of signal processing, applied optics, computer graphics and vision, electronics, art, and online sharing through social networks. If novel cameras can be designed to sample light in radically new ways, then rich and useful forms of visual information may be recorded -- beyond those present in traditional photographs. Furthermore, if computational process can be made aware of these novel imaging models, them the scene can be analyzed in higher dimensions and novel aesthetic renderings of the visual information can be synthesized.We will discuss and play with thermal cameras, multi-spectral cameras, high-speed, and 3D range-sensing cameras and camera arrays. We will learn about opportunities in scientific and medical imaging, mobile-phone based photography, camera for HCI and sensors mimicking animal eyes. We will learn about the complete camera pipeline. In several hands-on projects we will build physical imaging prototypes and understand how each stage of the imaging process can be manipulated.
Contemporary art denotes a specific period of art starting in the 1960s that is characterized by a break from the modernist artistic canon and a desire to move away from the dominant Western cultural model, looking for inspiration in everyday and popular culture. This course focuses on Western art and culture, yet also explores a selection of contemporary art around the globe. The student will examine a variety of specific aesthetic and social issues and look at the different strategies contemporary artists proposed and used in their work. Upon successful completion of this course, the student will be able to: identify significant works of contemporary art and visual culture; describe the difference between modernist and contemporary works of art; explain the geographical shift of artistic centers from Europe (Paris) to the United States (New York), and then in the 21st century to a global spreading (Asia and Africa); define and discuss the development of contemporary art as a series of different cultural, social, and political inquiries over the past 50 years; identify and discuss multiple and vital relationships between contemporary art and such broader social and cultural issues as ideology, gender, race, or ethnicity; describe and explain a relationship between different contemporary art strategies, such as performance or installation, and their immediate social and cultural context; discuss how important contemporary artworks relate to their social and historical contexts; define contemporary art as a continuing, international artistic project; identify and define the importance of contemporary art and contemporary visual culture in today's increasingly globalized world. (Art History 408)
Teaches creative design based on the scientific method through the design, engineering, and manufacture of a detailed inlaid tile. This is an introductory lecture/studio course designed to teach students the basic principles of design and expose them to the design process. Throughout the course, students will be introduced to the terminology and concepts that underlie all forms of visual art; which-in many ways-forms the basis for the design of all physical objects. Along with learning mechanical skills, thinking both critically and visually, and working with different media, the students will consider how the arts grow out of and respond to particular cultural contexts and ideas; and how these thinking patterns can be applied to virtually all types of design. Presentations, lectures, demonstrations, discussions and various artistic works will be used to show students how other artists and designers have dealt with the same issues they will be facing in lab. Each class will begin with a critique of the students' homework, followed by a discussion (and presentation when appropriate) of the pertinent issues of that week. All aspects of the course will aid the teams of students in designing and building a major inlaid tile whose elements are designed as digital solid models and manufactured on an abrasive waterjet machining center. The course will conclude with an exhibit of the completed tiles open to the MIT and the Greater-Boston public.
Subject engages a dialogue with architecture and urbanism from the perspective of the visual artist. Ideas investigated thematically from early modernist practices to the most recent examples of contemporary production. Art making as an adjunct to the design process is challenged by both synthetic and critical models of production. Visual art practice is examined as a conceptual prologue to architectural and urbanistic thinking, as an integrated part of the design process, and as a critical epilogue. Lectures and discussions lead to the development of realized projects to be coordinated with architectural studio. In this class we will examine how the idea of the city has been "translated" by artists, architects, and other diverse disciplines. We will consider how collaborations between artists and architects might provide opportunities for rethinking / redesigning urban spaces. The class will look specifically at planned cities like Brasilia, Las Vegas, Canberra, and Celebration and compare such tabula rasa designs with the redesign of recyclable urban spaces demonstrated in projects such as Ground Zero, Barcelona 2004, and Boston's Rose Kennedy Greenway. While the course will involve some reading and discussion, coursework will focus largely on the students' own projects / interventions that should evolve over the course of the semester. Of the two weekly class meetings, one will be a group discussion or lecture with the whole class and visiting guests, and the other will be an individual meeting between the student and the instructor to discuss his or her work for the class, including the final project.
Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets. Consequently, the design software training exercise is often a lost opportunity for visual learning. This revised edition updates the original text for use with Adobe Creative Cloud 2017 software.Order a print copy: http://www.lulu.com/content/paperback-book/digital-foundations-introduction-to-media-design-with-the-adobe-creative-cloud-revised-edition/24461332
Reviews available here: https://open.umn.edu/opentextbooks/textbooks/digital-foundations-introduction-to-media-design-with-the-adobe-creative-cloud-revised-edition
The goal of this unit is to introduce students to the basic elements of art (color, line, shape, form, and texture) and to show students how artists use these elements in different ways in their work. In the unit, students will answer questions as they look carefully at paintings and sculpture to identify the elements and analyze how they are used by different artists.
Stephen Farthing R.A. presents eight practical drawing classes using John Ruskin's teaching collections to explain the basic principles of drawing. This series accompanies 'The Elements of Drawing', a searchable and browsable online version of the teaching collection and catalogues assembled by John Ruskin for his Oxford drawing schools.
" This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software."
A laboratory-based exploration of the principles, techniques, and applications of holography as a 3-D imaging communication medium. Begins with interference and diffraction, and proceeds through laser off-axis holography to white-light "rainbow" and reflection holography. Term project required, with oral presentation and written report. MAS.450 is a laboratory course about holography and holographic imaging. This course teaches holography from a scientific and analytical point of view, moving from interference and diffraction to imaging of single points to the display of three-dimensional images. Using a "hands-on" approach, students explore the underlying physical phenomena that make holograms work, as well as designing laboratory setups to make their own images. The course also teaches mathematical techniques that allow the behavior of holography to be understood, predicted, and harnessed. Holography today brings together the fields of optics, chemistry, computer science, electrical engineering, visualization, three-dimensional display, and human perception in a unique and comprehensive way. As such, MAS.450 offers interesting and useful exposure to a wide range of principles and ideas. As a course satisfying the Institute Laboratory Requirement, MAS.450 teaches about science, scientific research, and the scientific method through observation and exploration, hinting at the excitement that inventors feel before they put their final equations to paper.
This course is designed to teach students the elements of design. Students learn to create an impact through the use of color, fabrics and textures. Instruction includes the history of interior design, furniture styles, design theory, and project presentation. Students will learn to determine the scope of a project, develop and present a proposal, and implement a project. Communication skills, interpersonal skills, teamwork, and ethics are addressed. English language arts and math are reinforced throughout the course.
This course is designed in the tightly controlled space between (national) security and (civil) liberty, student projects, guest presentations, readings and workshop discussions will attempt to develop positive answers to these questions. More specifically, the course will focus on the psychological, economical and political conditions of those who are marginalized and therefore deprived of parrhesia today: the silent victims and witnesses of any kind of social and cultural exclusions. "Parrhesia" was an Athenian right to frank and open speaking, the right that, like the First Amendment, demands a "fearless speaker" who must challenge political powers with criticism and unsolicited advice. Can designer and artist respond today to such a democratic call and demand? Is it possible to do so despite the (increasing) restrictions imposed on our liberties today? Can the designer or public artist operate as a proactive "parrhesiatic" agent and contribute to the protection, development and dissemination of "fearless speaking" in Public Space.
During this course, we will be exploring basic questions of architecture through several short design exercises. Working with many different media, students will discover the interrelationship of architecture and its related disciplines, such as structures, sustainability, architectural history and the visual arts. Each problem will focus on one of these disciplines and one exploration and presentation technique.
Investigates fundamental issues in photography, both analog and digital, and the nature of the photographic image as well as nontraditional ways of exploring the photographic vision. Explores relationship of image to language as well as the issues of meaning, interpretation, and their relationship to culture.
Introduces fundamental issues in sculpture such as site, context, process, psychology and aesthetics of the object, and the object's relation to the body. Explores issues of interpretation and audience interaction. Introduces a variety of materials and techniques including wood, plaster, and metal (welding and forging). This class introduces fundamental issues in sculpture such as site, context, process, psychology and aesthetics of the object, and the object's relation to the body. During the semester Introduction to Sculpture will explore issues of interpretation and audience interaction. As a significant component to this class introductions to a variety of materials and techniques both traditional (wood, metal, plaster) as well as non-traditional (fabric, latex, found objects, rubber, etc.) will be emphasized.
Introduction to artistic practice and aesthetic analysis through studio work and lectures. Students communicate ideas and experiences through various media such as sculpture, installation, performance, and video. Projects evolve through stages of conceptual and material development to final presentation. Lectures, visiting artist presentations, field trips, and readings supplement studio practice, providing an index to the historical, cultural, and environmental forces that affect both development of artistic vision and reception of works of art.
In this course students create digital visual images and analyze designs from historical and theoretical perspectives with an emphasis on art and design, examining visual experience in broad terms, and from the perspectives of both creators and viewers. The course addresses key topics such as: image making as a cognitive and perceptual practice, the production of visual significance and meaning, and the role of technology in creating and understanding digitally produced images. Students will be given design problems growing out of their reading and present solutions using technologies such as the Adobe Creative Suite and/or similar applications.
Combines practical instruction, readings, lectures, and group discussions intended to foster an aesthetic appreciation of photography and digital imaging, and a critical awareness of how images in our culture are produced and constructed. Practical instruction in basic black and white techniques, digital imaging, fundamentals of 35mm camera operation, studio lighting, film exposure and development, and darkroom printing. A student-initiated term project provides opportunity to develop technical and perception skills. Work is presented in a critical form throughout term. students. Subject combines practical instruction, readings, lectures, field trips, visiting artists, group discussions, and individual reviews. Fosters a critical awareness of how images in our culture are produced and constructed. Student-initiated term project at the core of exploration. Special consideration given to the relationship of space and the photographic image. Practical instruction in basic black and white techniques, digital imaging, fundamentals of camera operation, lighting, film exposure, development, and printing.
Subject engages a dialogue with architecture and urbanism from the perspective of the visual artist. Ideas investigated thematically from early modernist practices to the most recent examples of contemporary production. Art making as an adjunct to the design process is challenged by both synthetic and critical models of production. Visual art practice is examined as a conceptual prologue to architectural and urbanistic thinking, as an integrated part of the design process, and as a critical epilogue. Lectures and discussions lead to the development of realized projects to be coordinated with architectural studio. This seminar engages in the notion of space from various points of departure. The goal is first of all to engage in the term and secondly to examine possibilities of art, architecture within urban settings in order to produce what is your interpretation of space.
What are the circuits, mechanisms and representations that permit the recognition of a visual scene from just one glance? In this one-day seminar on Scene Understanding, speakers from a variety of disciplines -- neurophysiology, cognitive neuroscience, visual cognition, computational neuroscience and computer vision -- will address a range of topics related to scene recognition, including natural image categorization, contextual effects on object recognition, and the role of attention in scene understanding and visual art. The goal is to encourage exchanges between researchers of all fields of brain sciences in the burgeoning field of scene understanding.
Explores photography as a disciplined way of seeing, investigating landscapes, and expressing ideas. Readings, observations, and photographs form the basis of discussions on landscape, light, detail, place, poetics, and ways of seeing, among other issues. A rudimentary understanding of photography and access to a camera required.
Supplementary work on individual or group basis. Registration subject to prior arrangement for subject matter and supervision by staff. From the course home page: Millions of people are on-line today and the number is rapidly growing - yet this virtual crowd is often invisible. In this course we will examine ways of visualizing people, their activities and their interactions. Students will study the cognitive and cultural basis for social visualization through readings drawn from sociology, psychology and interface design and they will explore new ways of depicting virtual crowds and mapping electronic spaces through a series of design exercises.
This class is jointly sponsored by the MIT Museum, Massachusetts Bay Maritime Artisans, the Department of Mechanical Engineering's Center for Ocean Engineering, and the Department of Architecture. The course teaches the fundamental steps in traditional boat design and demonstrates connections between craft and modern methods. Instructors provide vessel design orientation and then students carve their own shape ideas in the form of a wooden half-hull model. Experts teach the traditional skills of visualizing and carving your model in this phase of the class. After the models are completed, a practicing naval architect guides students in translating shape from models into a lines plan. The final phase of the class is a comparative analysis of the designs generated by the group.
The transition from high school and home to college and a new living environment can be a fascinating and interesting time, made all the more challenging and interesting by being at MIT. More than recording the first semester through a series of snapshots, this freshman seminar will attempt to teach photography as a method of seeing and a tool for better understanding new surroundings. Over the course of the semester, students will develop a body of work through a series of assignments, and then attempt to describe the conditions and emotions of their new environment in a cohesive final presentation.
Focuses on the production of visual art for public places outside the gallery/museum context. Readings and discussions that engage aesthetic, social, political, and urban issues relevant to this expanded public context complement studio production. Traditional approaches of enhancement and commemoration are contrasted to more temporal and critical methodologies. Historical models are studied and discussed, including Russian Constructivist experiments, the Situationists, Conceptual Art, and more recent interventionist tactics.